![]() "Yeah, we know we've sold stolen keys that have severely damaged your financial situation, but we will only help you if you partner up with us to sell your product and we keep a portion of the profits" (Lots of liberties paraphrasing here, but you get the gist of it) When the developers contacted G2A about it - G2A's legitimate response was basically: I remember something along the lines of an indie developer losing lots of money because of stolen keys sold by G2A, causing some issues with the bank/taxation office or something of that sort.
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